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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Geronimo McVain
McVain's Minning and Exploration Inc
26
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Posted - 2016.04.09 10:14:07 -
[1] - Quote
I like it! If you are dedicated as a young player you can raise faster out of the valley of low skill. You still get your normal SP so this isn't something you have to do.
Most people that play the game will log in almost daily and if you don't the loss isn't that great. After a certain time you are just aiming for goals but you don't really need the point so there isn't any real loss. When they put in other activities like building, trading etc 95% of the people will just take the point while they are doing what they always do. At the moment players that just hold the account and log in every 3 month to update the skillque raise as fast as someone who logs in daily and plays 3 hours. |

Geronimo McVain
McVain's Minning and Exploration Inc
30
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Posted - 2016.04.17 11:57:43 -
[2] - Quote
Eve doesn't fit in today. There is no problem with huge time consuming games as WOW and other are showing. There are also no problems with hard games, Dark Souls is selling really good. There are also no problems with complex games as simulations always sell fine.
Eve's problem is, that is has huge problems breaking down the complex contend to easy manageable levels. First and most prominent example is the fitting window. But it goes on and on. If you are not careful you can "optimize" the mission goals out of the overview. You have to carefully check the overview to find you mission goals. An automated overview that shows mission specific things while you are doing missions and showing astroids when you are in a mining barge in a belt? A structured overview of your PI`s? A warning when the extractor timer runs out or a storage fills up? Bookmarks on the map? Quickbuttons on the map to show your favorite settings? .........
EVE has an UI Problem. Excel in Space really hits it. Customizing the overview, one of the central information tools, is more an art then anything else. Choosing modules is a pain cause you have to klick each one to see the exakt values etc....
There is nothing wrong with the game mechanics but the access is unnecessarily difficult. THATS Eves problem. People want deep gameplay but please with an easy access interface. |

Geronimo McVain
McVain's Minning and Exploration Inc
88
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Posted - 2016.06.16 08:27:12 -
[3] - Quote
I like the dailys! What I would change is the 22h timer. Make it 1 daily between downtimes with a 4-6h timer. This way you can't grab the daily around downtime and it gives you much more leeway for playing at different times each day.
@ Pedro: do you really do the hassle and log in every account and kill a rat each day just for the SP? |

Geronimo McVain
McVain's Minning and Exploration Inc
89
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Posted - 2016.06.16 13:56:54 -
[4] - Quote
Black Pedro wrote: Personally, given that SP can be exchanged for ISK now, the daily part of it doesn't bother me as much as there already exists much incentive to log in daily (or otherwise) to earn rewards which you can spend on SP. But I do see how some people who have played this game for some of the last 13 years are displeased that a long-standing aspect of the game - the time-based progression of character power - has been tossed out the window. They have every right to point out to CCP that this change displeases them and puts players with irregular play time at a disadvantage to their peers, but CCP clearly sees this and is implementing this feature on purpose to disadvantage that play pattern and encourage more frequent logins. I don't see that will be a fight they will win unless this the feature fails at its stated intention of increasing activity in the game.
If you played the game for 13 years you don't need any SP. You are most likely filling up gaps that you didn't really care for. and IMHO dailys will not get away no matter if they work or not. If they do they will upset the people that like them and do you really think the others will thank CCP for it? Yeah, you can make your 48M ISK with dailys, so what? Do you really care if you shoot rats (or players ) for ISK and loot or rats for SP? You get what you want. and if the 10.000SP are 8M ISK you are making around 300M ISK each day you are not loggin in. (6 account ~60.000SP/toon)
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Geronimo McVain
McVain's Minning and Exploration Inc
89
|
Posted - 2016.06.17 07:58:38 -
[5] - Quote
Black Pedro wrote: Good. If this feature has to exist, let's get it into the least disruptive form possible. Eve isn't about shooting helpless rats - it is about interacting with other players (like by trading with them or shooting their ships, including mining ships). Let's not make it such by rewarding that activity above almost all others.
Right. But where do you get the money for to trade, or the minerals for the modules/ships or the officer modules to trade? Interaction with players it third tier in the foodchain which is based on PVE which is followed by mining (someone has to buy the minerals or pay for the reprocess) and building. Even selling Plex and SP is based on the fact that someone has ISK. The only way I know to create ISK is PVE. The rest is trading with these PVE earned ISK.
I really don't care if you make Billions each day! I want to get into good ships faster. If you take a hassle to get ISK that you don't need: do it. I couldn't care less. What I want are the SP to fly a ship that can be a match to you. Then I need the money to put in good modules but if I'm hanging in it by my fingernails it's not only useless but a waste of ISK. So I want to fly it well and THATS why I need the SP. Not to bolster my pocket which money I don't really have a use for. If it gives you some extra money, why are you complaining? You don't really need the extra money, it's nice to have but no needed, but I NEED the SP! |

Geronimo McVain
McVain's Minning and Exploration Inc
89
|
Posted - 2016.06.17 09:26:15 -
[6] - Quote
Black Pedro wrote: But have you not been listening? I have a problem with the fact that this feature requires myself and everyone else to shoot a rat every time they log on. Personally, I find that an annoying and meaningless activity.
Sorry, but you have more ISK then I can even dream of and you are REQUIRED to do something? You just want it because you are a greedy bastard but you don't really need it so you are not required to do anything! You want!!! to do it because you want these extra 48M ISK not counting the 300M ISK/day from just being able to log in.
IMHO CCP did a very good job if they dangled a carrot that even you, a 13Year player with billions of ISK, can't resist. You are angry about your own greed that forces you to do this boring task and not about CCP. It's your CHOICE to do the daily and you aren't required to do it in any way. You want the carrot so you play frog. 
I'm as greedy as you are, but I want the SP, not the money. So each of us gets what he wants, where is the problem? |

Geronimo McVain
McVain's Minning and Exploration Inc
89
|
Posted - 2016.06.18 09:42:21 -
[7] - Quote
Black Pedro wrote:Frostys Virpio wrote:Your definition of mandatory is bad. Not at all. I will repeat: It is mandatory to run the daily when you can in a competitive sandbox game to keep up with the other players. You will be relatively less powerful than me if you choose not to, or cannot run the daily while I do and get the SP reward. You will have less SP or resources, and over time that power gap will grow as I can fly better ships or buy better ships if I sell the SP. Sorry, but how much are you falling behind people, because you are not playing every day? Not 8h/day? At your skillevel and with your resources it's just a joke. You have probably maxed out every skill for your favorite ships so the deciding factor are your skills not the skills or money of your toon.
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Geronimo McVain
McVain's Minning and Exploration Inc
90
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Posted - 2016.06.20 09:41:47 -
[8] - Quote
You are right, but it's just untill some point where both have the same skillset for the activity. Maybe one earlier then the other but in the end both have the same skillset. The other one may have more opportunities but for the frig fight it doesn't matter if he can research T2 modules or not. And I doubt that many people will fit officer modules on PvP frigs. With your argumentation PvP is a waste of resources because you are loosing money.
But I don't understand why you are complaining. Dailies give you more money then any other activity and you are still complaining about it. Is station trading more thrilling? Hauling? Mission running? I really doubt that you will ever get the dailys for "gank a miner" or "shoot a transport at Jita". |

Geronimo McVain
McVain's Minning and Exploration Inc
92
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Posted - 2016.06.20 13:48:54 -
[9] - Quote
You need some activity that even a 5min old char can do so Shooting a rat is a very good choice. It would be nice to have all the activities counting for the dailies but then I want a option to opt out toons. I don't want to be forced to start my toon in a certain succession because I want the SP on a certain toon and not on another alt just by accident. The question is: how much energy will CCP put into dailies to include other activities. |
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